After neglecting the toolkit (grr..to lots of projects), I was finally able to complete it!
There was a lot of tinkering to do, especially making more pages and finding the projects and re-learning codes. Though this semester has been frustrating and focusing on completing projects, I must admit I learned a lot from flash. Maybe later on I'll be able to use these techniques for other projects and not stick with one medium.
Well then here's the work, Toolkit
Sunday, December 11, 2011
Monday, December 5, 2011
Here's the final product
Though it is finished, I think it need more; maybe later Andrew and I can introduce a lot more to the work.
I love lambs!!!!
Lambs in Space!
I love lambs!!!!
Lambs in Space!
Monday, November 28, 2011
There's a lot work on this...well the tedious tweening that's really getting to me. Everything else is simple it's just the repeating of movement that makes it difficult.
But the concept of the work is pretty interesting, it actually is taking our two dimensional work further from it's concept.
Hooray for animation!
But the concept of the work is pretty interesting, it actually is taking our two dimensional work further from it's concept.
Hooray for animation!
Wednesday, October 26, 2011
The Lamb Aquatic
It's fun to have made a simple game, thanks to Andrew I got the chance to learn the basic codes to make the game. Even though this project has been lengthy it was worth the experience!
By the way it took a lot out of me, darn you sound effects! (that was the fun part of the project in creating the effects out of scratch)
Well then sail away!
By the way it took a lot out of me, darn you sound effects! (that was the fun part of the project in creating the effects out of scratch)
Well then sail away!
Sunday, October 16, 2011
Wednesday, October 5, 2011
Geesh!!!!
This was a lengthy project, though I am satisfied with it; I feel that maybe more will be good (in the future).
Oh and please do put your headphones on or turn up the volume!
Episode 1: The return of Valex!
Oh and please do put your headphones on or turn up the volume!
Episode 1: The return of Valex!
Monday, September 26, 2011
Semi Final
Due to unwelcome circumstances, I was able to do a not so finished project.
The narrative project that I've worked on is based on a show called Dr. Who. Instead of using the actual characters from the series I decided to replace them with my pets. Dr. F and M, they are actual animals so please they won't give you an autograph! (hahaha).
What I tried to accomplish on the narrative is to make the viewer select their way into different scenarios; the doors will lead to the end of a planet, or to a fight against the most hated villain.
So I hope you enjoy this tiny bit of my work. I will be posting the finished product soo!
Dr. F and M's traveling in to another time.
P.S. I also might mention, having big vector art is not wanted on Flash (keeps force closing), so the second route to import my gigantic environment was to rasterize them (a horrific view).
The narrative project that I've worked on is based on a show called Dr. Who. Instead of using the actual characters from the series I decided to replace them with my pets. Dr. F and M, they are actual animals so please they won't give you an autograph! (hahaha).
What I tried to accomplish on the narrative is to make the viewer select their way into different scenarios; the doors will lead to the end of a planet, or to a fight against the most hated villain.
So I hope you enjoy this tiny bit of my work. I will be posting the finished product soo!
Dr. F and M's traveling in to another time.
P.S. I also might mention, having big vector art is not wanted on Flash (keeps force closing), so the second route to import my gigantic environment was to rasterize them (a horrific view).
Thursday, September 22, 2011
Tuesday, September 20, 2011
The Elusive Big Idea
In my opinion the article is correct, art is in a tragic state because everyone wants to feel comfortable and not take the challenge to make something different.
It's seen everywhere, every photographer I've seen wants to go edgy, by showing nudity or even doing the usual commercial/modeling photographs. Its been done already, we need to get out of the rut and produce more than the usual! It's time to go further into what the past has given us and evolve it into a new age or artistic thinking.
I think people should get off the internet (facebook) and stop relying on friends for feedback. These people rely on them to tell them, they are doing a good job and to keep working on this "trendy" thing. How is that ever going to improve your skill when you might not even dare to go further than what's out there.
It takes time and research to figure out who you really are behind the machine!
It's seen everywhere, every photographer I've seen wants to go edgy, by showing nudity or even doing the usual commercial/modeling photographs. Its been done already, we need to get out of the rut and produce more than the usual! It's time to go further into what the past has given us and evolve it into a new age or artistic thinking.
I think people should get off the internet (facebook) and stop relying on friends for feedback. These people rely on them to tell them, they are doing a good job and to keep working on this "trendy" thing. How is that ever going to improve your skill when you might not even dare to go further than what's out there.
It takes time and research to figure out who you really are behind the machine!
Tuesday, September 13, 2011
As I finished this project I feel a little more accomplished in figuring out how to animate symbols. A fun and easy process, and a great way to use it for a future time.
So here is my final product Mr. Mistofelees!
Oh yeah! I'll probably further invest my time in making Mr. Mistofelees colorful or something else.
So here is my final product Mr. Mistofelees!
Oh yeah! I'll probably further invest my time in making Mr. Mistofelees colorful or something else.
Wednesday, September 7, 2011
In addition...
I got the chance to put up my new work for flash. It's not yet finished but soon it will be, as long as I get to fix some of the animation (grrr for the speed!), I think I'll be happy!
Her is my: Flash work
Her is my: Flash work
Monday, September 5, 2011
Here it is
Well, I'm done with the ToolKit, I'm just having difficulty trying to show my logo. For some odd reason it's saying, "You don't have permission to access /~cfrutis/toolkit/images/logo2.png on this server." I guess I might ask those out there if you can lend a hand in solving this problem.
Click here for my ToolKit.
Click here for my ToolKit.
ToolKit
As I've been working on updating the toolkit, it's been difficult to multitask and post on the blogger. I need to make blogging a habit (just like when you practice to draw you must try and try again!). So as you can see, I'm up on a Sunday/Monday making adjustments to my toolkit. I think it's going to come out pretty good (I hope so) but I'm still a little behind in finishing the notes and the flash page. I'll post the link to finish site at a later time! (thank you for following my rants.)
Wednesday, August 31, 2011
Tables
To make a table on HTML.....
You begin with <table>
The you end up using <tr> (for rows), <th>(header), or <td> for the cells.
To really find out how to individually change the font is a bit complicated....until you fidget with the many ways to insert the code. It ends up as <tr> <font color="#"></font></tr>.
Oh and to help people find you on the web, you use the meta data, for example you insert the code below the </title> and it begins like this <meta name="keywords" content="art history" />.
You begin with <table>
The you end up using <tr> (for rows), <th>(header), or <td> for the cells.
To really find out how to individually change the font is a bit complicated....until you fidget with the many ways to insert the code. It ends up as <tr> <font color="#"></font></tr>.
Oh and to help people find you on the web, you use the meta data, for example you insert the code below the </title> and it begins like this <meta name="keywords" content="art history" />.
Sunday, August 28, 2011
Remember...
TextEdit isn't the same as it was from the previous versions on the Mac OS. Since the Lion upgrade, TextEdit has been a tedious thing to work with, especially if it's in the form of HTML. The Save As button has disappeared so you learn to save it in a different manner but with the consequence of saving it as a .txt file (then change it to .html).
The new options in saving the file is even worse because you can 'duplicate' and 'save and version' (in which you end up with lots of files on your computer), you might as well use a windows computer and wait for it to start up.
Good news though, there's a solution, on the web/app store you can look up TextWrangler to replace TextEdit...praise the internet!hahaha
The new options in saving the file is even worse because you can 'duplicate' and 'save and version' (in which you end up with lots of files on your computer), you might as well use a windows computer and wait for it to start up.
Good news though, there's a solution, on the web/app store you can look up TextWrangler to replace TextEdit...praise the internet!hahaha
Monday, August 22, 2011
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